Batman arkham knight pc cover
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"The details on the models we have is insanely huge at this moment-the detail on Batman alone is phenomenal," he said. Not only that, but the detailed character models for Batman: Arkham Knight would be too much for last-generation hardware, Perkins said. And by virtue of having a bigger city, you need more memory and more horsepower to just make that happen," he added. "Gotham City is five times larger than the game world of Arkham City. "Gotham City is five times larger than the game world of Arkham City." - Guy Perkins You have to create a much bigger environment to house the vehicle." "So if we were to try and bring the Batmobile into Arkham City, for example, the streets aren't conducive to that driving experience. It's not just a case of having a car, it's a case of building a city where the car feels at home," he said. "The Batmobile is one thing we just couldn't do on previous gen.
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According to Perkins, Rocksteady's full vision for the game could not be realized on last-gen hardware We want to make sure we're absolutely nailing it 100 percent."īatman: Arkham Knight is skipping the Xbox 360 and PlayStation 3, instead coming to Xbox One, PS4, and PC. If we didn't give the team more time to do it, then we would be releasing something that we weren't happy with.
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"We feel that we have an absolutely awesome game in the works, and we want to make it as great as it possibly can be. "We just want to make this the best experience that we can, and that takes time," Rocksteady Studios marketing manager Guy Perkins told GameSpot. Previously, the game was scheduled to launch this fall.
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announced today that Batman: Arkham Knight for Xbox One, PlayStation 4, and PC has been delayed and is now expected to launch sometime in 2015. This year's big Batman game, Batman: Arkham Knight, is now next year's big Batman game. By clicking 'enter', you agree to GameSpot's